Dishing Out Dirt: The King of Dust can summon giant boulders to try and crush the Hero.On the other hand, either the events themselves or the equipment their tokens unlock are generally extremely useful. Difficult, but Awesome: As the game progresses, new encounters tend to involve very difficult fights, hard-to-win chance events, a hefty blow to supplies or health, or a combination of the three.Degraded Boss: Jacks start appearing as normal encounters about halfway through, with defeated Queens and Kings joining in shortly thereafter.The Dealer might get this treatment as well, depending on your interpretation of the ending. At the end of each dungeon, even though you visibly kill the Face cards, they return on new runs. Death Is a Slap on the Wrist: "You continue to die and yet we reset the board each time".The "Goblin King's Halls" card chain puts you through one as well, with gold scattered about for the taking. There is also the "Devilish Traps" encounter which is unique to the final stage and works the same way, except for being far deadlier and with no reward at the end. Death Course: The "Maze of Traps" encounter has you run a gauntlet of various traps in order to reach the treasure at the end.Deal with the Devil: The "Devil's Choice" and "Devil's Wager" encounters.Deadpan Snarker: The Dealer's dry wit makes up a majority of the game's humor.Traps and hazards also affect enemies as well. Damage Discrimination: For the most part in effect, but some attacks (such as blunderbuss shots and some heavy swings from bosses) can hurt other enemies.Dark and Troubled Past: The Dealer's comments, as well as some of the things the player may encounter, strongly suggest the protagonist has led a morally gray life at best.The Occult Ring increases the player's weapon damage with every curse the player receives.Likely the only reason this one is a curse is because the other curse for that level gives you a curse for every item you buy. Not as weird as one of the curses attached to the Queen of Skulls's level which makes all shop items less expensive.Its placement in the Curse Deck seems weird. This almost always hurts their allies instead of you. "Dealer's Revenge" causes enemies to drop bombs when they die.Crossing the Desert: All the unique encounters of the Nomad fate revolve around finding your way to a specific place within a giant desert by choosing the correct directions to move in. Carnivore Confusion: Lizard Folk wear armor and carry shields made of hide suspiciously similar to their own.Boss Dissonance: Until very late in the game, the challenge is rarely defeating a given boss, but reaching them in one piece (likely because they need to reappear as regular enemies later, along with more Mooks than they had before).Apologetic Attacker: Sometimes the Dealer sincerely apologizes after inflicting a rather nasty effect on you.Absurdly High-Stakes Game: The Game of Life and Death, while the events of the game itself don't affect either the player or dealer, a stipulation of it is that whoever ultimately loses, whether it be the player giving up or the dealer running out of challenges, will be rendered Deader than Dead.Once he and his Soldiers have been killed the quest will be completed. Bash off his armor and then defeat him with regular blows. There’s nothing special about Captain Alpus except that he has a Pistol for a ranged attack. The Gambit will be easier the second time around.Ĭontinue clearing out the villages throughout each of the map locations and when you’re done head to The Capital for the final confrontation. If you fail the Gambit leave the village and come back for another chance. Move immediately towards them and warn them of the horde. For the first map the location of the villages will be revealed. With your deck constructed you’re ready to fend off the Northerners. If a Northerner Horde gets too close attack them and their token will be reset on the eastern side of the board. Map reveal cards such as Grimalkin, The Lost Boy and Spyglass will help you to locate the villages so you can move straight towards them. This means you can’t let a single one fall into the hands of the Northerners. Tips for the Gold Token: To gain the Gold Token for The Hanged Man you’ll need to rescue all 10 villages. You’ll need to get to each village and convince the villagers to evacuate before the horde arrives. They will move one step closer each turn. Special Rules: The Northerner Horde begin each map lined up on the eastern side. For the Gold Token you’ll need to rescue all 10 villages. Objectives: Stay ahead of the Northerners and evacuate the villages before they’re overrun.
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